VaM Produce 69 The Second DLC Expansion and the Rise of the Third Season    【2024-11-01】

This scene requires the use of VaM 1.22.0.1 or higher (it is recommended to use the pure version, the integrated version may not load properly). After decompression, it is about 21.8GB in size (including all dependent files). The loading process of opening the main scene file is slow (depending on the configuration of the personal computer). After putting it in the addonpackages folder, open the VaM_Produce_69 scene and enter the main interface. The scene is relatively large and loading will be slow. First set two languages, then click Save Settings, and then click Start Game (skip), and the music list interface will appear. In this interface, select the music in the music list and it will load (accompanied by a voice), and after loading, it will return to the music list interface. At this time, press F3 to start playing (this key is also used for various camera switches), and press F2 to return to the music list interface. If the screen is black, try pressing F2 to switch to the music list interface. F8 keyboard shortcut switches between pause/resume.

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Verify that the VAM client version is 1.22.0.1 or higher and that you have downloaded all necessary dependencies.

The most likely cause of the problem is virtual memory. You should have enough physical memory, but VAM needs more than just physical memory, especially in scenarios with high caching requirements. This is often overlooked because smaller scenarios require less physical and virtual memory. However, the problem is more likely to occur when such a scenario is encountered.

For this scenario, the actual memory usage will depend on your hardware. However, based on my observations (64GB of physical memory), the peak memory usage usually reaches around 60GB, both physical and virtual memory. After cache migration, physical memory usage is about 20GB and the remaining 40GB is handled by virtual memory. When tested on a laptop with only 16GB of physical memory, it typically uses about 10GB of physical memory, with the rest handled by virtual memory. Nonetheless, with proper memory optimization during gameplay, it still runs smoothly. In fact, a large part of this scenario was created on a tablet with only 16GB of physical memory.

Even with enough spare physical memory (64GB), VAM would still crash frequently while running the scenario if I didn’t set up the virtual memory properly or if I ran out of hard disk space.

First, you need to enable virtual memory in the System Advanced Settings of your Windows operating system and set the configuration to Auto Allocate. More importantly, make sure you have enough free space on your hard disk for virtual memory.

Even if you have 256GB of physical memory, you still need to do this because at the time of VAM’s development and eventual release, 32GB of physical memory was not mainstream in hardware configurations at the time, unlike today where 64GB is often the standard for high-end configurations.

Therefore, in order to maximize compatibility with the hardware available at the time, VAM was configured to prioritize the use of virtual memory even when sufficient physical memory was available. During operation, it constantly moves cache files from physical memory to virtual memory. If it encounters a hitch in this process due to virtual memory settings or lack of hard disk space, the game is likely to crash.

After a long wait, VaM Produce 69 has finally received its biggest update ever, going from 21 tracks on 5 stages in Season 1 to over 280 tracks on nearly 100 stages today, and we’re excited to introduce you to a brand new idol by @MonsterShinkai – Noelle .

Special thanks to @MonsterShinkai for creating Noelle, a near-perfect idol who has invested a lot of time and energy, spending almost a year meticulously polishing and honing her to bring her to her best image.

And a special thanks to @qingfeng141, whose tireless creativity over the years has not only brought diverse cultural content to our community, but has also made the expansion of this DLC possible. He has generously sponsored an extensive costume collection for this DLC, so please pitch in and support it, and give him the motivation to keep creating.

Special thanks to @maru01, one of our favorite costume creators, along with XXX. Without his inspiration and selfless contributions to the community, this DLC may not have been possible.

Special thanks to @Juno for creating a customizable Sacred Tree for Season 3 that switches between different colors.

If there’s one scene that every VaM player should have in their collection, this is definitely one of them. Well, we tried. We, @Shadow Venom, @VL_13, @MonsterShinkai, @Farger, @Sally Whitemane, and @Kinai, have done our best to build on the genius creations of almost all hub creators to bring it close to that standard.

Not only does this scenario provide a stunning visual feast and a superior interactive experience, it will also amaze you with its performance. It runs smoothly on most computer configurations and has been optimized to be compatible with at least Nvidia RTX 1060 or Radeon RX 580 class hardware.

Translated with DeepL.com (free version)

Reposted from HUB source:https://hub.virtamate.com/resources/vam-produce-69-the-second-dlc-expansion-and-the-rise-of-the-third-season.39064/

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